In this wildly successful sequel to Donkey Kong, the ape’s son, Junior, must rescue his papa from four cages where Mario is holding him prisoner. To free his dad, Junior must race against time through a dark and treacherous jungle, avoiding Snapjaws, Nitpickers, Birds, and Sparks. Once you get the hang of Junior’s basic moves—running, jumping, climbing, swinging, and sliding—try these tips for rescuing Dad in record time.
Vines Scene
Vines scene with pattern for maximum speed to the top.
In general, use two vines for climbing and one for sliding down. Jump to a platform just after a Snapjaw has left. Drop fruits on Snapjaws for extra points, but don’t let the timer run out. It is possible (but quite risky) to get two Snapjaws at once by dropping the fruit just to the right of the banana. For maximum speed to the top, follow the pattern shown.
Jumping to Mario’s platform from the one just below it is not easy—Junior can’t jump a Snapjaw while making the leap. But once up there, forget about the fruit on the right and go for the key immediately!
Chain Scene
In Chain scene, release the left and right chains first.
Each of the six chains with a lock on it must be released by a key attached to the bottom of the chain. In addition to Snapjaws, you also have Blue Birds harassing you. The birds like to hang out at the far left and right as the round goes on, so work on those chains first. Bomb the Snappers and wiat for an opening to slide the keys up one—or even two—at a time. Since the birds come in waves, there is about a two-second lull of which you must take advantageif you ever hope to complete this scene.
Springboard Scene
In Springboard scene you must reach the second vine on left to get above the long platform.
Use the springboard to bounce to the small moving platform under the wide ledge. Then jump to the short chain moving left, and let it carry you to a longer chain leading past the ledge. As you move right so you can reach the top platform, you must dodge (or drop fruit on) the divebombing Nitpickers, while avoiding their deadly eggs. Timing is the key in this scene, and a string finger on the jump button doesn’t hurt either.
Hideout Scene
In Hideout scene, speed—not kills—is most important.
In this scene, Mario has given up on the birds and Snappers and is manufacturing Globes and Sparks which travel around the pipes and wires, which, or course, you must negotiate. As you dash along, you will have to jump the nasties, dropping fruit on them when the opportunity arises. But your main objective should be to get to the top as quickly as possible, because the longer you take, the more flaming guardians Mario releases, making this scene a real nightmare.
The kid needs help. Don’t just stand there! Help poor Junior save his father!